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/*=====================================================================
QGroundControl Open Source Ground Control Station
(c) 2009, 2010 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
This file is part of the QGROUNDCONTROL project
QGROUNDCONTROL is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
QGROUNDCONTROL is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
======================================================================*/
/**
* @file
* @brief Definition of the class Q3DWidget.
*
* @author Lionel Heng <hengli@student.ethz.ch>
*
*/
#include "QGC.h"
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#include <osg/Geometry>
#include <osg/LineWidth>
#include <osg/MatrixTransform>
#ifdef QGC_OSG_QT_ENABLED
#include <osgQt/QFontImplementation>
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: QGLWidget(parent)
, mHandleDeviceEvents(true)
, mRoot(new osg::Group())
, mHudGroup(new osg::Switch())
, mHudProjectionMatrix(new osg::Projection)
, mFps(30.0f)
{
#ifdef QGC_OSG_QT_ENABLED
osg::ref_ptr<osgText::Font::FontImplementation> fontImpl;
fontImpl = new osgQt::QFontImplementation(QFont(":/general/vera.ttf"));
#else
osg::ref_ptr<osgText::Font::FontImplementation> fontImpl;
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fontImpl = 0;//new osgText::Font::Font("files/images/Vera.ttf");
mFont = new osgText::Font(fontImpl);
mOsgGW = new osgViewer::GraphicsWindowEmbedded(0, 0, width(), height());
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setThreadingModel(osgViewer::Viewer::CullDrawThreadPerContext);
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}
Q3DWidget::~Q3DWidget()
{
}
void
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Q3DWidget::init(float fps)
mFps = fps;
getCamera()->setGraphicsContext(mOsgGW);
// manually specify near and far clip planes
getCamera()->setComputeNearFarMode(osg::CullSettings::DO_NOT_COMPUTE_NEAR_FAR);
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setLightingMode(osg::View::SKY_LIGHT);
setSceneData(mRoot);
mWorldMap = new osg::Switch;
mRoot->addChild(mWorldMap);
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// set up HUD
mRoot->addChild(createHUD());
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// set up camera control
mCameraManipulator = new GCManipulator();
setCameraManipulator(mCameraManipulator);
mCameraManipulator->setMinZoomRange(mCameraParams.minZoomRange());
mCameraManipulator->setDistance(mCameraParams.minZoomRange() * 2.0);
connect(&mTimer, SIGNAL(timeout()), this, SLOT(redraw()));
// DO NOT START TIMER IN INITIALIZATION! IT IS STARTED IN THE SHOW EVENT
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Q3DWidget::setCameraParams(float minZoomRange, float cameraFov,
float minClipRange, float maxClipRange)
mCameraParams.minZoomRange() = minZoomRange;
mCameraParams.fov() = cameraFov;
mCameraParams.minClipRange() = minClipRange;
mCameraParams.maxClipRange() = maxClipRange;
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Q3DWidget::moveCamera(double dx, double dy, double dz)
mCameraManipulator->move(dx, dy, dz);
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Q3DWidget::recenterCamera(double x, double y, double z)
mCameraManipulator->setCenter(osg::Vec3d(x, y, z));
}
void
Q3DWidget::rotateCamera(double roll, double pitch, double yaw)
{
osg::Quat q(-yaw, osg::Vec3d(0.0f, 0.0f, 1.0f),
pitch, osg::Vec3d(1.0f, 0.0f, 0.0f),
roll, osg::Vec3d(0.0f, 1.0f, 0.0f));
mCameraManipulator->setRotation(q);
void
Q3DWidget::setCameraDistance(double distance)
{
mCameraManipulator->setDistance(distance);
}
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Q3DWidget::setDisplayMode3D(void)
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double aspect = static_cast<double>(width())
/ static_cast<double>(height());
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getCamera()->setViewport(new osg::Viewport(0, 0, width(), height()));
getCamera()->setProjectionMatrixAsPerspective(mCameraParams.fov(),
aspect,
mCameraParams.minClipRange(),
mCameraParams.maxClipRange());
}
osg::ref_ptr<osg::Switch>&
Q3DWidget::hudGroup(void)
{
return mHudGroup;
}
QPoint
Q3DWidget::mouseCursorCoords(void)
{
return mapFromGlobal(cursor().pos());
QPointF
Q3DWidget::worldCursorPosition(const QPoint& cursorPos, double worldZ) const
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osgUtil::LineSegmentIntersector::Intersections intersections;
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// normalize cursor position to value between -1 and 1
double x = -1.0f + static_cast<double>(2 * cursorPos.x())
double y = -1.0f + static_cast<double>(2 * (height() - cursorPos.y()))
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// compute matrix which transforms screen coordinates to world coordinates
osg::Matrixd m = getCamera()->getViewMatrix()
* getCamera()->getProjectionMatrix();
osg::Matrixd invM = osg::Matrixd::inverse(m);
osg::Vec3d nearPoint = osg::Vec3d(x, y, -1.0) * invM;
osg::Vec3d farPoint = osg::Vec3d(x, y, 1.0) * invM;
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osg::ref_ptr<osg::LineSegment> line =
new osg::LineSegment(nearPoint, farPoint);
osg::Plane p(osg::Vec3d(0.0, 0.0, 1.0), osg::Vec3d(0.0, 0.0, worldZ));
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osg::Vec3d projectedPoint;
planeLineIntersection(p.asVec4(), *line, projectedPoint);
return QPointF(projectedPoint.y(), projectedPoint.x());
CameraParams&
Q3DWidget::cameraParams(void)
return mCameraParams;
osg::ref_ptr<GCManipulator>&
Q3DWidget::cameraManipulator(void)
return mCameraManipulator;
osg::ref_ptr<osgText::Font>&
Q3DWidget::font(void)
return mFont;
osg::ref_ptr<osg::Switch>&
Q3DWidget::worldMap(void)
return mWorldMap;
osg::ref_ptr<SystemGroupNode>&
Q3DWidget::systemGroup(int systemId)
if (!mSystemGroups.contains(systemId))
{
osg::ref_ptr<SystemGroupNode> newSystem = new SystemGroupNode;
mRoot->addChild(newSystem);
mSystemGroups.insert(systemId, newSystem);
}
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return mSystemGroups[systemId];
bool&
Q3DWidget::handleDeviceEvents(void)
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{
return mHandleDeviceEvents;
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}
void
Q3DWidget::handleKeyPressEvent(QKeyEvent* event)
if (event->isAccepted())
{
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return;
if (event->text().isEmpty())
{
mOsgGW->getEventQueue()->keyPress(convertKey(event->key()));
}
else
{
mOsgGW->getEventQueue()->keyPress(
static_cast<osgGA::GUIEventAdapter::KeySymbol>(
*(event->text().toAscii().data())));
}
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void
Q3DWidget::handleKeyReleaseEvent(QKeyEvent* event)
if (event->isAccepted())
{
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return;
}
if (event->text().isEmpty())
{
mOsgGW->getEventQueue()->keyRelease(convertKey(event->key()));
}
else
{
mOsgGW->getEventQueue()->keyRelease(
static_cast<osgGA::GUIEventAdapter::KeySymbol>(
*(event->text().toAscii().data())));
}
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void
Q3DWidget::handleMousePressEvent(QMouseEvent* event)
if (event->isAccepted())
{
return;
}
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int button = 0;
switch (event->button())
{
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case Qt::LeftButton:
button = 1;
break;
case Qt::MidButton:
button = 2;
break;
case Qt::RightButton:
button = 3;
break;
case Qt::NoButton:
button = 0;
break;
default:
}
mOsgGW->getEventQueue()->mouseButtonPress(event->x(), event->y(), button);
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void
Q3DWidget::handleMouseReleaseEvent(QMouseEvent* event)
if (event->isAccepted())
{
return;
}
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int button = 0;
switch (event->button())
{
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case Qt::LeftButton:
button = 1;
break;
case Qt::MidButton:
button = 2;
break;
case Qt::RightButton:
button = 3;
break;
case Qt::NoButton:
button = 0;
break;
default:
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{}
}
mOsgGW->getEventQueue()->mouseButtonRelease(event->x(), event->y(), button);
}
void
Q3DWidget::handleMouseMoveEvent(QMouseEvent* event)
{
if (event->isAccepted())
{
return;
}
mOsgGW->getEventQueue()->mouseMotion(event->x(), event->y());
}
void
Q3DWidget::handleWheelEvent(QWheelEvent* event)
{
if (event->isAccepted())
{
return;
}
mOsgGW->getEventQueue()->mouseScroll((event->delta() > 0) ?
osgGA::GUIEventAdapter::SCROLL_UP :
osgGA::GUIEventAdapter::SCROLL_DOWN);
}
void
Q3DWidget::redraw(void)
{
emit update();
#if (QGC_EVENTLOOP_DEBUG)
qDebug() << "EVENTLOOP:" << __FILE__ << __LINE__;
#endif
updateGL();
}
void
Q3DWidget::resizeGL(int width, int height)
{
mHudProjectionMatrix->setMatrix(osg::Matrix::ortho(0.0, width,
0.0, height,
-10.0, 10.0));
mOsgGW->getEventQueue()->windowResize(0, 0, width, height);
mOsgGW->resized(0 , 0, width, height);
emit sizeChanged(width, height);
}
void
Q3DWidget::keyPressEvent(QKeyEvent* event)
{
QWidget::keyPressEvent(event);
if (mHandleDeviceEvents)
{
handleKeyPressEvent(event);
}
else
{
event->ignore();
}
}
void
Q3DWidget::keyReleaseEvent(QKeyEvent* event)
{
QWidget::keyReleaseEvent(event);
if (mHandleDeviceEvents)
{
handleKeyReleaseEvent(event);
}
else
{
event->ignore();
}
}
void
Q3DWidget::mousePressEvent(QMouseEvent* event)
{
QWidget::mousePressEvent(event);
if (mHandleDeviceEvents)
{
handleMousePressEvent(event);
}
else
{
event->ignore();
}
}
void
Q3DWidget::mouseReleaseEvent(QMouseEvent* event)
{
QWidget::mouseReleaseEvent(event);
if (mHandleDeviceEvents)
{
handleMouseReleaseEvent(event);
}
else
{
event->ignore();
}
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void
Q3DWidget::mouseMoveEvent(QMouseEvent* event)
QWidget::mouseMoveEvent(event);
if (mHandleDeviceEvents)
{
handleMouseMoveEvent(event);
}
else
{
event->ignore();
}
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void
Q3DWidget::wheelEvent(QWheelEvent* event)
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QWidget::wheelEvent(event);
if (mHandleDeviceEvents)
{
handleWheelEvent(event);
}
else
{
event->ignore();
}
}
void
Q3DWidget::showEvent(QShowEvent* event)
{
// React only to internal (pre/post-display)
// events
Q_UNUSED(event)
mTimer.start(static_cast<int>(floorf(1000.0f / mFps)));
}
void
Q3DWidget::hideEvent(QHideEvent* event)
{
// React only to internal (pre/post-display)
// events
Q_UNUSED(event)
mTimer.stop();
}
osg::ref_ptr<osg::Node>
Q3DWidget::createHUD(void)
{
mHudProjectionMatrix->setMatrix(osg::Matrix::ortho(0.0, width(),
0.0, height(),
-10.0, 10.0));
osg::ref_ptr<osg::MatrixTransform> hudModelViewMatrix(
new osg::MatrixTransform);
hudModelViewMatrix->setMatrix(osg::Matrix::identity());
hudModelViewMatrix->setReferenceFrame(osg::Transform::ABSOLUTE_RF);
mHudProjectionMatrix->addChild(hudModelViewMatrix);
hudModelViewMatrix->addChild(mHudGroup);
osg::ref_ptr<osg::StateSet> hudStateSet(new osg::StateSet);
mHudGroup->setStateSet(hudStateSet);
hudStateSet->setMode(GL_DEPTH_TEST, osg::StateAttribute::OFF);
hudStateSet->setMode(GL_LIGHTING, osg::StateAttribute::OFF);
hudStateSet->setMode(GL_BLEND, osg::StateAttribute::ON);
hudStateSet->setRenderingHint(osg::StateSet::TRANSPARENT_BIN);
hudStateSet->setRenderBinDetails(11, "RenderBin");
return mHudProjectionMatrix;
}
void
Q3DWidget::paintGL(void)
{
setDisplayMode3D();
getCamera()->setClearColor(osg::Vec4f(0.0f, 0.0f, 0.0f, 0.0f));
getCamera()->setClearMask(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
frame();
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osgGA::GUIEventAdapter::KeySymbol
Q3DWidget::convertKey(int key) const
switch (key)
{
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case Qt::Key_Space :
return osgGA::GUIEventAdapter::KEY_Space;
case Qt::Key_Backspace :
return osgGA::GUIEventAdapter::KEY_BackSpace;
case Qt::Key_Tab :
return osgGA::GUIEventAdapter::KEY_Tab;
case Qt::Key_Clear :
return osgGA::GUIEventAdapter::KEY_Clear;
case Qt::Key_Return :
return osgGA::GUIEventAdapter::KEY_Return;
case Qt::Key_Enter :
return osgGA::GUIEventAdapter::KEY_KP_Enter;
case Qt::Key_Pause :
return osgGA::GUIEventAdapter::KEY_Pause;
case Qt::Key_ScrollLock :
return osgGA::GUIEventAdapter::KEY_Scroll_Lock;
case Qt::Key_SysReq :
return osgGA::GUIEventAdapter::KEY_Sys_Req;
case Qt::Key_Escape :
return osgGA::GUIEventAdapter::KEY_Escape;
case Qt::Key_Delete :
return osgGA::GUIEventAdapter::KEY_Delete;
case Qt::Key_Home :
return osgGA::GUIEventAdapter::KEY_Home;
case Qt::Key_Left :
return osgGA::GUIEventAdapter::KEY_Left;
case Qt::Key_Up :
return osgGA::GUIEventAdapter::KEY_Up;
case Qt::Key_Right :
return osgGA::GUIEventAdapter::KEY_Right;
case Qt::Key_Down :
return osgGA::GUIEventAdapter::KEY_Down;
case Qt::Key_PageUp :
return osgGA::GUIEventAdapter::KEY_Page_Up;
case Qt::Key_PageDown :
return osgGA::GUIEventAdapter::KEY_Page_Down;
case Qt::Key_End :
return osgGA::GUIEventAdapter::KEY_End;
case Qt::Key_Select :
return osgGA::GUIEventAdapter::KEY_Select;
case Qt::Key_Print :
return osgGA::GUIEventAdapter::KEY_Print;
case Qt::Key_Execute :
return osgGA::GUIEventAdapter::KEY_Execute;
case Qt::Key_Insert :
return osgGA::GUIEventAdapter::KEY_Insert;
case Qt::Key_Menu :
return osgGA::GUIEventAdapter::KEY_Menu;
case Qt::Key_Cancel :
return osgGA::GUIEventAdapter::KEY_Cancel;
case Qt::Key_Help :
return osgGA::GUIEventAdapter::KEY_Help;
case Qt::Key_Mode_switch :
return osgGA::GUIEventAdapter::KEY_Mode_switch;
case Qt::Key_NumLock :
return osgGA::GUIEventAdapter::KEY_Num_Lock;
case Qt::Key_Equal :
return osgGA::GUIEventAdapter::KEY_KP_Equal;
case Qt::Key_Asterisk :
return osgGA::GUIEventAdapter::KEY_KP_Multiply;
case Qt::Key_Plus :
return osgGA::GUIEventAdapter::KEY_KP_Add;
case Qt::Key_Minus :
return osgGA::GUIEventAdapter::KEY_KP_Subtract;
case Qt::Key_Comma :
return osgGA::GUIEventAdapter::KEY_KP_Decimal;
case Qt::Key_Slash :
return osgGA::GUIEventAdapter::KEY_KP_Divide;
case Qt::Key_0 :
return osgGA::GUIEventAdapter::KEY_KP_0;
case Qt::Key_1 :
return osgGA::GUIEventAdapter::KEY_KP_1;
case Qt::Key_2 :
return osgGA::GUIEventAdapter::KEY_KP_2;
case Qt::Key_3 :
return osgGA::GUIEventAdapter::KEY_KP_3;
case Qt::Key_4 :
return osgGA::GUIEventAdapter::KEY_KP_4;
case Qt::Key_5 :
return osgGA::GUIEventAdapter::KEY_KP_5;
case Qt::Key_6 :
return osgGA::GUIEventAdapter::KEY_KP_6;
case Qt::Key_7 :
return osgGA::GUIEventAdapter::KEY_KP_7;
case Qt::Key_8 :
return osgGA::GUIEventAdapter::KEY_KP_8;
case Qt::Key_9 :
return osgGA::GUIEventAdapter::KEY_KP_9;
case Qt::Key_F1 :
return osgGA::GUIEventAdapter::KEY_F1;
case Qt::Key_F2 :
return osgGA::GUIEventAdapter::KEY_F2;
case Qt::Key_F3 :
return osgGA::GUIEventAdapter::KEY_F3;
case Qt::Key_F4 :
return osgGA::GUIEventAdapter::KEY_F4;
case Qt::Key_F5 :
return osgGA::GUIEventAdapter::KEY_F5;
case Qt::Key_F6 :
return osgGA::GUIEventAdapter::KEY_F6;
case Qt::Key_F7 :
return osgGA::GUIEventAdapter::KEY_F7;
case Qt::Key_F8 :
return osgGA::GUIEventAdapter::KEY_F8;
case Qt::Key_F9 :
return osgGA::GUIEventAdapter::KEY_F9;
case Qt::Key_F10 :
return osgGA::GUIEventAdapter::KEY_F10;
case Qt::Key_F11 :
return osgGA::GUIEventAdapter::KEY_F11;
case Qt::Key_F12 :
return osgGA::GUIEventAdapter::KEY_F12;
case Qt::Key_F13 :
return osgGA::GUIEventAdapter::KEY_F13;
case Qt::Key_F14 :
return osgGA::GUIEventAdapter::KEY_F14;
case Qt::Key_F15 :
return osgGA::GUIEventAdapter::KEY_F15;
case Qt::Key_F16 :
return osgGA::GUIEventAdapter::KEY_F16;
case Qt::Key_F17 :
return osgGA::GUIEventAdapter::KEY_F17;
case Qt::Key_F18 :
return osgGA::GUIEventAdapter::KEY_F18;
case Qt::Key_F19 :
return osgGA::GUIEventAdapter::KEY_F19;
case Qt::Key_F20 :
return osgGA::GUIEventAdapter::KEY_F20;
case Qt::Key_F21 :
return osgGA::GUIEventAdapter::KEY_F21;
case Qt::Key_F22 :
return osgGA::GUIEventAdapter::KEY_F22;
case Qt::Key_F23 :
return osgGA::GUIEventAdapter::KEY_F23;
case Qt::Key_F24 :
return osgGA::GUIEventAdapter::KEY_F24;
case Qt::Key_F25 :
return osgGA::GUIEventAdapter::KEY_F25;
case Qt::Key_F26 :
return osgGA::GUIEventAdapter::KEY_F26;
case Qt::Key_F27 :
return osgGA::GUIEventAdapter::KEY_F27;
case Qt::Key_F28 :
return osgGA::GUIEventAdapter::KEY_F28;
case Qt::Key_F29 :
return osgGA::GUIEventAdapter::KEY_F29;
case Qt::Key_F30 :
return osgGA::GUIEventAdapter::KEY_F30;
case Qt::Key_F31 :
return osgGA::GUIEventAdapter::KEY_F31;
case Qt::Key_F32 :
return osgGA::GUIEventAdapter::KEY_F32;
case Qt::Key_F33 :
return osgGA::GUIEventAdapter::KEY_F33;
case Qt::Key_F34 :
return osgGA::GUIEventAdapter::KEY_F34;
case Qt::Key_F35 :
return osgGA::GUIEventAdapter::KEY_F35;
case Qt::Key_Shift :
return osgGA::GUIEventAdapter::KEY_Shift_L;
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// case Qt::Key_Shift_R : return osgGA::GUIEventAdapter::KEY_Shift_R;
case Qt::Key_Control :
return osgGA::GUIEventAdapter::KEY_Control_L;
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// case Qt::Key_Control_R : return osgGA::GUIEventAdapter::KEY_Control_R;
case Qt::Key_CapsLock :
return osgGA::GUIEventAdapter::KEY_Caps_Lock;
case Qt::Key_Meta :
return osgGA::GUIEventAdapter::KEY_Meta_L;
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// case Qt::Key_Meta_R: return osgGA::GUIEventAdapter::KEY_Meta_R;
case Qt::Key_Alt :
return osgGA::GUIEventAdapter::KEY_Alt_L;
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// case Qt::Key_Alt_R : return osgGA::GUIEventAdapter::KEY_Alt_R;
case Qt::Key_Super_L :
return osgGA::GUIEventAdapter::KEY_Super_L;
case Qt::Key_Super_R :
return osgGA::GUIEventAdapter::KEY_Super_R;
case Qt::Key_Hyper_L :
return osgGA::GUIEventAdapter::KEY_Hyper_L;
case Qt::Key_Hyper_R :
return osgGA::GUIEventAdapter::KEY_Hyper_R;
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default:
return static_cast<osgGA::GUIEventAdapter::KeySymbol>(key);
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bool
Q3DWidget::planeLineIntersection(const osg::Vec4d& plane,
const osg::LineSegment& line,
osg::Vec3d& isect) const
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osg::Vec3d lineStart = line.start();
osg::Vec3d lineEnd = line.end();
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const double deltaX = lineEnd.x() - lineStart.x();
const double deltaY = lineEnd.y() - lineStart.y();
const double deltaZ = lineEnd.z() - lineStart.z();
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const double denominator = plane[0] * deltaX
+ plane[1] * deltaY
+ plane[2] * deltaZ;
if (!denominator)
{
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return false;
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const double C = (plane[0] * lineStart.x()
+ plane[1] * lineStart.y()
+ plane[2] * lineStart.z()
+ plane[3]) / denominator;
Lionel Heng
committed
isect.x() = lineStart.x() - deltaX * C;
isect.y() = lineStart.y() - deltaY * C;
isect.z() = lineStart.z() - deltaZ * C;
return true;