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Lionel Heng
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#include "Q3DWidgetFactory.h"
#include "Pixhawk3DWidget.h"
QPointer<Q3DWidget>
Q3DWidgetFactory::get(const std::string& type)
{
if (type == "PIXHAWK")
{
return QPointer<Q3DWidget>(new Pixhawk3DWidget);
}
else
{
return QPointer<Q3DWidget>(new Q3DWidget);
}
}