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/*=====================================================================
QGroundControl Open Source Ground Control Station
(c) 2009 - 2013 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
This file is part of the QGROUNDCONTROL project
QGROUNDCONTROL is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
QGROUNDCONTROL is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
======================================================================*/
/**
* @file
* @brief Implementation of class MainWindow
* @author Lorenz Meier <mail@qgroundcontrol.org>
*/
#include <QSettings>
#include <QDockWidget>
#include <QNetworkInterface>
#include <QDebug>
#include <QTimer>
#include <QHostInfo>
#include <QSplashScreen>
#include <QGCHilLink.h>
#include <QGCHilConfiguration.h>
#include <QGCHilFlightGearConfiguration.h>
#include <QQuickView>
#include "QGC.h"
#include "MAVLinkSimulationLink.h"
#include "SerialLink.h"
#include "UDPLink.h"
#include "MAVLinkProtocol.h"
#include "CommConfigurationWindow.h"
#include "QGCWaypointListMulti.h"
#include "MainWindow.h"
#include "JoystickWidget.h"
#include "GAudioOutput.h"
#include "QGCToolWidget.h"
#include "QGCMAVLinkLogPlayer.h"
#include "QGCMapTool.h"
#include "MAVLinkDecoder.h"
#include "QGCMAVLinkMessageSender.h"
#include "QGCRGBDView.h"
#include "QGCStatusBar.h"
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#include "UASQuickView.h"
#include "QGCDataPlot2D.h"
#include "Linecharts.h"
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#include "QGCTabbedInfoView.h"
#include "UASRawStatusView.h"
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#include "PrimaryFlightDisplay.h"
#include "SerialSettingsDialog.h"
#include "terminalconsole.h"
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#include "menuactionhelper.h"
#include "QGCUASFileViewMulti.h"
#ifdef QGC_OSG_ENABLED
#include "Q3DWidgetFactory.h"
#endif
#include "LogCompressor.h"
static MainWindow* _instance = NULL; ///< @brief MainWindow singleton
// Set up some constants
const QString MainWindow::defaultDarkStyle = ":files/styles/style-dark.css";
const QString MainWindow::defaultLightStyle = ":files/styles/style-light.css";
MainWindow* MainWindow::_create(QSplashScreen* splashScreen, enum MainWindow::CUSTOM_MODE mode)
Q_ASSERT(_instance == NULL);
new MainWindow(splashScreen, mode);
// _instance is set in constructor
Q_ASSERT(_instance);
return _instance;
}
void MainWindow::deleteInstance(void)
{
/// @brief Private constructor for MainWindow. MainWindow singleton is only ever created
/// by MainWindow::_create method. Hence no other code should have access to
/// constructor.
MainWindow::MainWindow(QSplashScreen* splashScreen, enum MainWindow::CUSTOM_MODE mode) :
currentView(VIEW_FLIGHT),
currentStyle(QGC_MAINWINDOW_STYLE_DARK),
centerStackActionGroup(new QActionGroup(this)),
autoReconnect(false),
lowPowerMode(false),
customMode(mode),
menuActionHelper(new MenuActionHelper()),
_splashScreen(splashScreen)
Q_ASSERT(_instance == NULL);
_instance = this;
if (splashScreen) {
connect(this, &MainWindow::initStatusChanged, splashScreen, &QSplashScreen::showMessage);
}
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this->setAttribute(Qt::WA_DeleteOnClose);
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connect(menuActionHelper, SIGNAL(needToShowDockWidget(QString,bool)),SLOT(showDockWidget(QString,bool)));
connect(mavlink, SIGNAL(protocolStatusMessage(const QString&, const QString&)), this, SLOT(showCriticalMessage(const QString&, const QString&)));
connect(mavlink, SIGNAL(saveTempFlightDataLog(QString)), this, SLOT(_saveTempFlightDataLog(QString)));
loadSettings();
emit initStatusChanged(tr("Loading style"), Qt::AlignLeft | Qt::AlignBottom, QColor(62, 93, 141));
qApp->setStyle("plastique");
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if (settings.contains("ADVANCED_MODE"))
{
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menuActionHelper->setAdvancedMode(settings.value("ADVANCED_MODE").toBool());
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}
// Select the proper view. Default to the flight view or load the last one used if it's supported.
if (!settings.contains("CURRENT_VIEW"))
{
settings.setValue("CURRENT_VIEW", currentView);
}
else
{
VIEW_SECTIONS currentViewCandidate = (VIEW_SECTIONS) settings.value("CURRENT_VIEW", currentView).toInt();
switch (currentViewCandidate) {
case VIEW_ENGINEER:
case VIEW_MISSION:
case VIEW_FLIGHT:
case VIEW_SIMULATION:
case VIEW_SETUP:
case VIEW_TERMINAL:
// And only re-load views if they're supported with the current QGC build
#ifdef QGC_OSG_ENABLED
case VIEW_LOCAL3D:
#endif
#ifdef QGC_GOOGLE_EARTH_ENABLED
case VIEW_GOOGLEEARTH:
#endif
currentView = currentViewCandidate;
default:
// If an invalid view candidate was found in the settings file, just use the default view and re-save.
settings.setValue("CURRENT_VIEW", currentView);
break;
emit initStatusChanged(tr("Setting up user interface"), Qt::AlignLeft | Qt::AlignBottom, QColor(62, 93, 141));
// Setup user interface
ui.setupUi(this);
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menuActionHelper->setMenu(ui.menuTools);
// Set dock options
setDockOptions(AnimatedDocks | AllowTabbedDocks | AllowNestedDocks);
configureWindowName();
// Setup corners
setCorner(Qt::BottomRightCorner, Qt::BottomDockWidgetArea);
// Qt 4 on Ubuntu does place the native menubar correctly so on Linux we revert back to in-window menu bar.
// TODO: Check that this is still necessary on Qt5 on Ubuntu
#ifdef Q_OS_LINUX
menuBar()->setNativeMenuBar(false);
#endif
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