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/* OpenSceneGraph example, osganimate.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include <osg/Config>
#if defined(_MSC_VER) && defined(OSG_DISABLE_MSVC_WARNINGS)
// disable warning "'QtConcurrent::BlockSizeManager' : assignment operator could not be generated"
#pragma warning( disable : 4512 )
#include <QtCore/QString>
#include <QtCore/QTimer>
#include <QtGui/QKeyEvent>
#include <QtGui/QApplication>
#include <QtGui/QtGui>
#include <QtGui/QWidget>
using Qt::WindowFlags;
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#include <osgViewer/Viewer>
#include <osgViewer/CompositeViewer>
#include <osgViewer/ViewerEventHandlers>
#include <osgViewer/GraphicsWindow>
#include <osgViewer/ViewerEventHandlers>
#if defined(WIN32) && !defined(__CYGWIN__)
#include <osgViewer/api/Win32/GraphicsWindowWin32>
typedef HWND WindowHandle;
typedef osgViewer::GraphicsWindowWin32::WindowData WindowData;
#elif defined(__APPLE__) // Assume using Carbon on Mac.
#include <osgViewer/api/Carbon/GraphicsWindowCarbon>
typedef WindowRef WindowHandle;
typedef osgViewer::GraphicsWindowCarbon::WindowData WindowData;
#else // all other unix
#include <osgViewer/api/X11/GraphicsWindowX11>
typedef Window WindowHandle;
typedef osgViewer::GraphicsWindowX11::WindowData WindowData;
#endif
#include <osgGA/TrackballManipulator>
#include <osgGA/FlightManipulator>
#include <osgGA/DriveManipulator>
#include <osgGA/KeySwitchMatrixManipulator>
#include <osgGA/StateSetManipulator>
#include <osgGA/AnimationPathManipulator>
#include <osgGA/TerrainManipulator>
#include <osgDB/ReadFile>
#include <iostream>
#include <sstream>
#ifndef QOSGWIDGET_H
#define QOSGWIDGET_H
class QOSGWidget : public QWidget
{
QOSGWidget( QWidget * parent = 0, const char * name = 0, WindowFlags f = 0, bool overrideTraits = false);
virtual ~QOSGWidget() {}
osgViewer::GraphicsWindow* getGraphicsWindow() { return _gw.get(); }
const osgViewer::GraphicsWindow* getGraphicsWindow() const { return _gw.get(); }
void init();
void createContext();
// The GraphincsWindowWin32 implementation already takes care of message handling.
// We don't want to relay these on Windows, it will just cause duplicate messages
// with further problems downstream (i.e. not being able to throw the trackball
virtual void mouseDoubleClickEvent ( QMouseEvent * event );
virtual void closeEvent( QCloseEvent * event );
virtual void destroyEvent( bool destroyWindow = true, bool destroySubWindows = true);
virtual void resizeEvent( QResizeEvent * event );
virtual void keyPressEvent( QKeyEvent* event );
virtual void keyReleaseEvent( QKeyEvent* event );
virtual void mousePressEvent( QMouseEvent* event );
virtual void mouseReleaseEvent( QMouseEvent* event );
virtual void mouseMoveEvent( QMouseEvent* event );
osg::ref_ptr<osgViewer::GraphicsWindow> _gw;
bool _overrideTraits;
};
class ViewerQOSG : public osgViewer::Viewer, public QOSGWidget
{
ViewerQOSG(QWidget * parent = 0, const char * name = 0, WindowFlags f = 0, int fps = 20):
QOSGWidget( parent, name, f )
{
setThreadingModel(osgViewer::Viewer::SingleThreaded);
connect(&_timer, SIGNAL(timeout()), this, SLOT(update()));
_timer.start(1000.0f/fps);
}
void updateCamera()
{
getCamera()->setViewport(new osg::Viewport(0,0,width(),height()));
getCamera()->setProjectionMatrixAsPerspective(30.0f, 1.0f , static_cast<double>(width())/static_cast<double>(height()), 10000.0f);
getCamera()->setGraphicsContext(getGraphicsWindow());
}
virtual void paintEvent( QPaintEvent * event ) { frame(); }
};
class CompositeViewerQOSG : public osgViewer::CompositeViewer, public QOSGWidget
{
public:
CompositeViewerQOSG(QWidget * parent = 0, const char * name = 0, WindowFlags f = 0, int fps = 20)
: QOSGWidget( parent, name, f )
{
setThreadingModel(osgViewer::CompositeViewer::SingleThreaded);
connect(&_timer, SIGNAL(timeout()), this, SLOT(repaint()));
// The composite viewer needs at least one view to work
// Create a dummy view with a zero sized viewport and no
// scene to keep the viewer alive.
osgViewer::View * pView = new osgViewer::View;
pView->getCamera()->setGraphicsContext( getGraphicsWindow() );
pView->getCamera()->setViewport( 0, 0, 0, 0 );
addView( pView );
// Clear the viewer of removed views
getGraphicsWindow()->setClearMask( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
getGraphicsWindow()->setClearColor( osg::Vec4( 0.08, 0.08, 0.5, 1.0 ) );
// The app would hang on exit when using start(1). Behaves better with 10
// like the non-composite viewer. Was this just a typo?
_timer.start(1000.0f/fps);
}
virtual void paintEvent( QPaintEvent * event ) { frame(); }
void keyPressEvent( QKeyEvent* event )
{
if ( event->text() == "a" )
{
AddView( _scene.get() );
if ( event->text() == "r" )
{
QOSGWidget::keyPressEvent( event );
}
void AddView( osg::Node * scene );
void RemoveView();
void Tile();
osg::ref_ptr< osg::Node > _scene;
protected:
QTimer _timer;
};
void setupHandlers(osgViewer::View * viewer);
#endif // QOSGWIDGET_H